Unlike the Super Horn, however, this item rings three times consecutively to cause this effect, with the tradeoff being that other racers will simply spin out, and items will simply be repelled from the player. When used, it rings and strikes the driver's surroundings, similarly to a Super Horn. The Super Bell returns in Mario Kart Tour as the special skill of Cat Peach, Cat Toad, Cat Rosalina, Cat Mario, and the Cat Mii Racing Suit. The Bell Cup, which hosts this course, is also represented by a Super Bell. A Super Bell statue also tops the fountain at the final U-turn before the finish line. In Mario Kart 8 and Mario Kart 8 Deluxe, a Super Bell acts as the logo of the station that the Super Bell Subway course takes place in, seen on banners and trains among others. Mario Kart series Mario Kart 8 / Mario Kart 8 Deluxe However, they do not appear as an obtainable item in the main game. Super Bells can be seen in the Wii U version of Captain Toad: Treasure Tracker in the ending cutscene, which is the reused Super Mario 3D World intro scene. Super Bells make their debut in a 2D game in Super Mario Maker 2, appearing as power-ups in the Super Mario 3D World style. Moreover, after Mario has collected all 100 Cat Shines, whenever he grabs any Bell power-up, his cat transformation changes to resemble his Giga Cat form. Super Bells can also be gained in that mode by collecting 100 coins (though they are given randomly), steering Plessie underneath Fury Bowser, or ground-pounding an inactive Giga Bell while having enough Cat Shines. Exclusive to the Bowser's Fury mode is the Giga Bell, which turns Mario into Giga Cat Mario, an enlarged, enhanced Cat form used to fight Fury Bowser. The Invincibility Bell, which can be spawned by using a Cat Mario or Cat Peach amiibo, turns Mario into White Cat Mario, which has the invincibility of the White Tanooki form applied to the Cat form instead. Two new Bell power-ups debut in Super Mario 3D World + Bowser's Fury. Like most power-ups, these can often be found inside ? Blocks, but they are also frequently dropped by Cat Goombas. Super Bells are first seen during the game's prologue scene, where they are flung out of the Clear Pipe leading to the Sprixie Kingdom, along with many other items such as POW Blocks and Double Cherries. There is another power-up called the Lucky Bell, which also turns the player into their Cat form but with a red bell collar added to it, and when they ground-pound, they turn into invincible Lucky Cat statues and earn bonus coins while falling. They also dash at crouching height and sprint sooner than in any other form. Grabbing one turns Mario and friends into their Cat forms, letting them scratch or pounce into enemies (with or while grounded or in midair, respectively), slide into enemies (in place of rolling), and climb up walls and Goal Poles. In Super Mario 3D World and Super Mario 3D World + Bowser's Fury, Super Bells serve as the game's signature power-up succeeding the Super Leaf in Super Mario 3D Land. History Super Mario series Super Mario 3D World / Super Mario 3D World + Bowser's Fury
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